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Fallout new vegas the end
Fallout new vegas the end











fallout new vegas the end fallout new vegas the end

California is flush with fresh water, electricity and a revitalized economy from Vegas. The NCR Rangers are distinguished and Hanlon has a happy retirement. The Courier's only responsibility is their own control of Big MT and they're free to wander as a certifiable legend of the Mojave. The Mojave goes from being one of the most war-torn hellholes in the southwest to one of the most stable, progressive and peaceful areas of the Wasteland. Meanwhile Primm, Novac, Jacobstown and the Kings still remain independent to a pretty big extent and live happy lives. The Mojave Brotherhood live, but instead of becoming tech-raiders in their other surviving endings, they finally make peace with NCR, are reformed and effectively take the place of the old Nevada Desert Rangers in protecting the roads of the Mojave to ease the NCR's burden, whilst also getting their hands on lots of useful technology. The Mojave becomes civilized, Freeside becomes a hub of humanitarian aid, the Boomers stop being isolationist and become powerful traders. The only one I think is better that's possible under NCR is the Vault 19 Powder Gangers joining the Khans.īut yeah. Every town and faction seems to get the best outcome, barring Goodsprings but theirs is the second best compared to Independent, and it's not even that bad.

fallout new vegas the end

Isn't that ending just.really good? Like really nice. Before you start typing comments about overextension and civil war, just watch this video: NCR is actually the best ending, but I don't want to admit it.

fallout new vegas the end

Mostly between House and Independent, mind, but I've always had this inkling at the back of my head. I've got like 900 hours in Fallout: New Vegas and I've spent so much time discussing and thinking about it, and I've always bounced around factions.













Fallout new vegas the end